This blog is part of the series I am doing that focuses on my progress in Season 2 of Diablo III. In this Season, I’m playing a hard core Demon Hunter named Dusk. My primary goal is to get him to Level 70 (in part because it unlocks some nice transmogs). If I accomplish that goal, I will pick a new one to go after.
I’ve been taking things slow this time around in part due to time constraints and also because I’ve been having some really bad allergy days. When that happens, I either end up on allergy drugs that make it hard to focus, or I fall asleep. Neither situation is good for playing hard core! In this blog, I focus on the fourth “session” I played in Season 2. These screenshots were taken on February 21, 2015.
Last time I played, I ran some Bounties. This time, I decided to run some more. I’m sticking with Act I until I earn the Seasonal Monster Slaying Achievements that go with that Act. I’m also staying on Normal difficulty for now. I’ve noticed that I take a lot less screenshots when I play hard core than when I play soft core in Diablo III. So, I’m expecting this blog to be kind of short.
The first Bounty was to Cleanse the Cursed Chest in the Damp Cellar. It is located in The Old Ruins area. The small room filled up with zombies really fast and one was a yellow monster. Not the most ideal situation for a Demon Hunter, but the Sentry Totems, Caltrops, and other skills helped out a lot. I ended up with 2 chests to open at the end.
The second Bounty was in the Fields of Misery. Enter the Scavenger’s Den Level 1, and then kill all the enemies in the Scavenger’s Den Level 2.
The third Bounty took place in the Festering Woods. Inspect the Nephalem Monument and end the eternal war of the nephalem spirits.
Bone Saw: Kill 1,000 Skeletons in Act I in the Season.
Enkidu got to eat a lot of Rapid Fire.
The fourth Bounty put Dusk the Demon Hunter, and Kormac the Templar, in the Halls of Agony Level 1. They had to kill Bludgeonskull the Mauler and 100 other random monsters. Dusk hit Level 30 after killing 10 monsters.
Legendary shoulders dropped after Dusk and Kormac killed 70 monsters – Homing Pads. They were better than what Dusk was using.
The special thing about Homing Pads is this: Your Town Portal is no longer interrupted by taking damage. While casting Town Portal you gain a protective bubble that reduces damage by 63%. The flavor text says: These enchanted shoulder pieces maintain a constant connection to the origin point of the wearer.
There’s Bludgeonskull the Mauler – Blood and Bone.
Dusk can now portal back to town with the added special bonus of a protective bubble.
The fifth Bounty put Dusk and Kormac right back into the Halls of Agony (this time Level 3). The goal was to enter the Chamber of Suffering and kill The Butcher. On the way, they ran into the Cursed Chest of the Ritualist.
That ends the first set of five Bounties from this “session”. Nothing remarkable was in the reward at the end. I had enough time to go ahead and do five more Bounties. Again, I stuck with the ones in Act I. The first Bounty in this batch was in Cathedral Level 1. The goal was to cleanse the cursed shrine (the Cursed Chamber of Bone).
This is where I got my favorite weapon of Season 2 (so far): The Raven’s Wing.
The special thing about this weapon is “A raven flies to your side”. I now have a raven that flies around my Demon Hunter. The flavor text says: Legends say that ravens serve as Death’s couriers, carrying souls to the afterlife. Blood Raven carried this bow in the tradition of that sacred duty until she fell to the forces of corruption.
The second Bounty was in the Fields of Misery. Enter the Scavenger’s Den Level 1, and then kill all the enemies in the Scavenger’s Den Level 2. Again?
Beast, Dark Beserker, Carrion Bat, Carrion Nest, Imp, Dark Cultist, Ghost, Ghoul, Grotesque, Hellion, Kharza Shaman, Quill Fiend, Scavenger, Skeleton, Spiderling, Spider, Treasure Goblin, Unburied, Dark Vessel, Withermoth, Wood Wraith, Risen Dead, Butcher, The Spider Queen, Wretched Mother
Beast, Dark Beserker, Carrion Bat, Carrion Nest, Imp, Dark Cultist, Ghost, Ghoul, Grotesque, Hellion, Khazra Shaman, Quill Fiend, Scavenger, Skeleton, Spiderling, Spider, Treasure Goblin, Unburied, Dark Vessel, Withermoth, Wood Wraith, Risen Dead, Butcher, The Spider Queen, Wretched Mother
Red Rock, Heart of Fire
The fourth Bounty in this batch was in the Halls of Agony Level 2. The goals were to kill Sotnob the Fool and 100 other random enemies. This is the second time I’ve done this particular Bounty in Season 2, and I posted a screenshot of Sotnob the first time I killed him (in a previous blog). So, instead of repeating things, I’ll just post the new cool stuff that happened in this Bounty location.
I have absolutely no idea what the fifth Bounty in this batch was. I didn’t take any screenshots while I was working on that one, so my best guess is that nothing noteworthy happened. This time, the loot from completing 5 Bounties includes a Legendary item.
The Legendary bracers turned out to be Sanguinary Vambraces. They were an upgrade from what Dusk was currently using. The special “extra” on this item is: Chance on being hit to deal 1000% of your Thorns damage to nearby enemies.
This brings me to the end of this “session” of Season 2 of Diablo III. I’m pretty happy with my progress so far, especially considering how little time I’ve spent playing. My plan for next time is to continue doing Bounties in Act I until I get the third Seasonal Monster Slaying Achievement from that Act. I’m also still working towards getting my hard core Demon Hunter to Level 70. It feels like Bounties are a quicker way to get there than if I ran through Story Mode again.