So, I used the Rebirth and put Gurr the Barbarian, who I created in Season 1, into Season 12.
Gurr is ready to kill some zombies!
A New Start: Complete 5 Bounties. Open up the Waypoint Map in Adventure Mode to see what Bounties are available.

This is what Gurr was wearing when he was Level 14. The fluffy pet with him is called The Bumble.
Sin City: Kill Azmodan.
Seasonal Socketing: Socket 5 gems into your gear.
This is what Gurr the Barbarian was wearing when he hit Level 28.
Lose Myself: Kill Maltheal.
Watch Yourself: Raise the Mystic to level 10. Leveling up the Mystic enables her to enchant more item types and unlocks new Transmogrify looks.
I wasn’t leveling up as fast as I wanted to, so I decided it was time to move the difficulty level up to Hard.
Just a Hobby: Raise the Jewelry to level 10. Leveling up the Jeweler unlocks access to higher level gem recipes.
Here is the gear that Gurr the Barbarian was wearing at Level 35.
Shortly after hitting Level 41, Gurr the Barbarian finally got a fun Legendary Two-Handed Sword! It’s called Stalgard’s Decimator, and it Ignores Durability Loss. Every so often, it allows your Barbarian to throw a piercing axe at enemies. The flavor text says:
Stalgard was a bloodthirsty warlord whose forces briefly controlled the trade routes of the southern plains. He was famed for engaging in duels with the best swordsman of any caravan who dared pass through his territory, offering to let it proceed unmolested if its champion triumphed. Of course, he was equally famed for cheating if he began to lose said duels.
The Stalgrad’s Decimator looks cool!
Forged In Fire: Reach level 50.
SEASON JOURNEY (CHAPTER I) COMPLETE!
Season Journey Chapter I (Season 12) is a post written by Jen Thorpe on Book of Jen and is not allowed to be copied to other sites.
If you enjoyed this blog post please consider supporting me on Ko-fi. Thank you!