Diablo III, Diablo Seasons 2 comments on Slowly Starting Season 11

Slowly Starting Season 11

Season 11 of Diablo III started on July 20, 2017.  This one is being called the “Season of the Necromancer” because it is the first Season after the Rise of the Necromancer Pack became available.  I was lucky enough to be included in the Necromancer beta – but I haven’t bought the pack yet.  (I’ll explain more about that later in this blog post.)

I tend to wait a day or two before jumping into a new Season because I’m still traumatized from the difficulty we all had on Launch Day of Diablo III.  There is a reason why my first Diablo III character, a Demon Hunter, was named ThirtySeven.  I like to give the game some space and start a few days later, in the hopes of avoiding lag.

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Diablo III, Diablo Seasons 0 comments on Season 10 Wrap Up

Season 10 Wrap Up

Every so often, I like to do a “Wrap Up” blog after a Season ends.  There are many Seasons where I get to the end and simply don’t have anything additional to say about it.  The “Wrap Up” gives me an easy way to stick together a lot of stuff that I didn’t cover in the other blogs about that Season, but still wanted to mention.

Season 10, without a doubt, was one of the most fun.  Part of the reason was because I was playing a Crusader.  I’ve played this class before, so I went in with a good idea of how they work.  To me, it feels like I make more progress through a Season when I play a Crusader than when I play any other class.

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Diablo III, Diablo Seasons 0 comments on Season Journey Chapter IV (Season 10)

Season Journey Chapter IV (Season 10)

My main goal for Season 10 was to complete Chapter IV of the Season Journey.  Typically, players have to get at least that far in order to get the special rewards that are only obtainable during a specific Season.   By the end of Season 10, I had not only completed my goal, but also finished off a couple of Slayer objectives.

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Diablo III, Diablo Seasons 0 comments on Season Journey Chapter III (Season 10)

Season Journey Chapter III (Season 10)

Chapter III of the Season Journey went rather quickly.  I tend to do all the Bounties, in all the Acts, right away.  It’s a good way to level up a new character and gather the items you need in order to put things into the Nephalem Cube.  There are Seasonal Achievements for completing each Act’s Bounties – and they count towards Chapter III.

The screenshot above shows what Everard the Crusader looked like after he hit Level 70 and had 12 Paragon points.  The pet came from a Menagerist Goblin, who dropped it for me a few Seasons ago.

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Diablo III, Diablo Seasons 0 comments on Season Journey Chapter II (Season 10)

Season Journey Chapter II (Season 10)

Chapter II of the Season Journey took a little longer for me to complete than Chapter I did.  I think the reason was   because Chapter II had 11 objectives to complete (while Chapter I only had 9 objectives.)  Part of my video game playing time was spent in the Necromancer beta, instead of working on Season 10.

It didn’t take long for Everard the Crusader to become super shiny!  The screenshot above was taken not long after he hit Level 30.

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Diablo III, Diablo Seasons 0 comments on Season Journey Chapter I (Season 10)

Season Journey Chapter I (Season 10)

Season 10 of Diablo III took place at the same time that the Necromancer beta did.  I ended up deciding to split my time between the two of them, rather than put all of my video game playing time into one (and missing out on the other).  Despite this, I ended up making about as much progress as I hoped to in Season 10.

If the Necromancer beta had happened before Season 10 started, or after it was over, I might have gotten farther in Season 10.  Overall, I’m happy with where I ended up by the end of it.  Season 10 started off with several new changes that, in my opinion, improved the game.

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Diablo III, Necromancer beta 0 comments on Rise of the Necromancer Beta – New Monsters

Rise of the Necromancer Beta – New Monsters

This is my third, and final, blog in my series about the Necromancer beta.  The Necromancer is a super fun class to play, and I had a good time trying it out.  I never made it to Level 70, so I didn’t get to try out the Necromancer sets.  Even so, right from the start, it felt like I got a satisfying amount of Skeletons and Golems to command.

What you see in the screenshots in this blog might, or might not, change before the Necromancer Pack is launched.  That’s the nature of a beta.  I find it exciting to see how things iterate before they go “live”.

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Diablo III, Necromancer beta 1 comment on Rise of the Necromancer Beta – Skeletons and Golems

Rise of the Necromancer Beta – Skeletons and Golems

The Rise of the Necromancer beta is over.  This blog is part of a series I am putting together about my thoughts about, and experience in, the beta.  After getting started in the Necromancer beta, I proceeded to try out some of the low level skills.  It didn’t take long before Catrina the Necromancer could control skeletons and golems.

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Diablo III, Necromancer beta 0 comments on Rise of the Necromancer Beta – Getting Started

Rise of the Necromancer Beta – Getting Started

I was fortunate enough to get into the Necromancer Beta (which is now over).  I focused my time on Adventure Mode, so I could save the fun of discovering the in-game Necromancer lore for later.  By the time the beta ended, my Necromancer was at Level 52.  This means I did not get the opportunity to try out the new armor sets.  Even so, I found the Necromancer to be really fun to play.

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