This blog is part of the series I am putting together about my experiences in Season 1 of Diablo III. It is my way of keeping a record of my progress and making my own, personal, Leaderboard (of sorts). If I do another season, I will compare my progress to how I did during Season 1.
In this blog, I focus on the Achievements that Gurr the Barbarian got as he worked his way through Act II. For his first run through, I put him in Story Mode and Normal difficulty. The screenshots that you see in this blog were taken on August 30, 2014, August 31, 2014, September 2, 2014 and September 3, 2014.
The Fallen Star, The Legacy of Cain, A Shattered Crown, Reign of the Black King, Sword of the Stranger, The Broken Blade, The Doom in Wortham, Trailing the Coven, The Imprisoned Angel, Return to New Tristram
I killed more than 10: Savage Beast, Savage Fiend, Scavenger, Skeleton, Returned Archer, Arachnid Horror, Dark Cultist, Disentombed Hulk, Fallen Peon, Accursed, Cave Wing, Dust Imp, Sand Dweller, Sand Behemoth, Ancient Walker, Skeletal Sentry, Bone Warrior, Skeletal Ranger, and Webspitter Spider
I failed to take the screenshot instantly after the Achievement popped, so there is no way to be certain which 10 of those triggered it.
Me, Myself & Eirena: Use the Enchantress as your follower.
Among The Elite: Kill 200 elite (champion, rare, or unique) enemies.
Which one did Gurr kill? He killed Sammash.
Sundered Canyon, Howling Plateau, Secret Altar, Hidden Conclave, Black Canyon Bridge, Black Canyon Mines, Stinging Winds, Khasim Outpost, Road to Alcarnus, Alcarnus, Lair of the Witch
This was the first time that Gurr completed the Shrine of Rakanishu Event. But, the Sword of Rakanishu did not drop. I’ve no idea why. My best guess is that it might be because I have the Sword of Rakanishu in my “regular” stash.
Hidden Camp, Caldeum Basaar, Searing Sands Inn, Gates of Caldeum, Sewers of Caldeum, The Wretched Pit, Flooded Causeway, Ruined Cistern, Imperial Palace, City of Caldeum
Oh look! A talking barrel! This part of the game amuses me.
Big Trouble in Talking Barrel: Hear everything Covetous Shen says before you break him out of the barrel.
Path to the Oasis, Dahlgur Oasis, The Forgotten Ruins, Western Flow Control, Eastern Flow Control, Waterlogged Passage, Hidden Aqueducts, Ancient Path
This achievement was a bit easier than usual thanks to a Community Buff that spawned Double Treasure Goblins. The buff appeared shortly before Season 1 started. I wouldn’t assume that the same buff will appear at the start of every season.
Vault of the Assassin, Cave of the Betrayer Level 1, Cave of the Betrayer Level 2, Desolate Sands
The Accursed, Deceivers, Dune Dervish, Dune Thresher, Dust Imp, Electric Eel, Fallen Grunt, Fallen Lunatic, Fallen Shaman, Lacuni, Sand Dweller, Sand Wasp, Skeletal Guardian, Stinging Swarm, Blood Hawk, Rockworm
Archives of Zoltun Kulle, The Terminus, The Unknown Depths, The Storm Halls, Realm of Shadow, Soulstone Chamber
This concludes Gurr the Barbarian’s adventure of going through Act II in Story Mode (Normal difficulty) during Season 1. The next blog will show the highlights of what happened when he went back into Act II to help out his buddy Qiz the Monk.